Killer
Cenderme
Health at the end1,325 / 3,314 40.0%
Gear
- One-Hand WeaponPrimordial Sword Legendary+5.6% Skill Q Damage+7.7% Attack+9.8 Strength+1% Life StealLegendary power: Rising Fury | Quality 2%Each consecutive auto-attack on the same target deals +2.4% more damage (up to 10 stacks). Resets on a new target or after 3s without hitting.Against players: 35% effect.Runes 3: +7.4% DamageRunes 3: +7.6% Damage
- Head ArmorPrimordial Helmet Rare+5.5% Gold Find+1.7% Magic FindRunes 4: +18.8% Gold Find
- Chest ArmorPrimordial Armor Legendary+4.7% Health+7.3 Constitution+5.1% Armor+1.1% ThornsLegendary power: Stoneskin | Quality 54%Take 5.1% less damage per enemy within 3 tiles (up to 4).Against players: 60% effect.Runes 4: +13.9% Max Hp
- Hand ArmorPrimordial Gloves Rare+2.9% Skill E Recharge+9.4 StrengthRunes 5: +13.1% Armor Penetration
- Leg ArmorPrimordial Legs Epic+5.5 Constitution+3.9% Health+9.1 StrengthRunes 3: +13.4% Gold Find
- Foot ArmorPrimordial Boots Rare+4.4 Constitution+6.4 StrengthRunes 3: +12.6% Gold Find
Mythic ring Ironvow · Rend · Awakening 1
Enchant sets Blood 2, Blood 4, Blood 6
Numbers
Defense
- Health
- 3,314
- Armor
- 461
- Dodge
- 0.2%
- Block
- 2.4%
- Damage reduction
- 2.5%
- Life steal
- 1.9%
- HP regen
- 0.0/s
- Tenacity
- 0.0%
- Thorns
- 1.1%
- PvP resilience
- 0.0%
Offense
- Damage
- 679
- DPS
- 2,206
- Attacks / s
- 1.90
- Crit chance
- 0.0%
- Crit damage
- 204.0%
- Armor penetration
- 14.1%
- Cooldown reduction
- —
- PvP power
- 0.0%