Killer
JokerJungle
Health at the end3,862 / 7,833 49.3%
Gear
- One-Hand WeaponPrimordial Dagger Epic+12.2% Attack+2.6% Critical Chance+5.6 DexterityRunes 4: +8.7% Armor PenetrationRunes 4: +9% Armor Penetration
- Head ArmorPrimordial Helmet Epic+9.6% Health+4.6% Skill Q Damage+2.7% Magic FindRunes 4: +16.9% Gold Find
- Chest ArmorPrimordial Armor Epic+7.2 Dexterity+4.8% Health+7.3 HP RegenerationRunes 4: +19.3% Gold Find
- Hand ArmorPrimordial Gloves Legendary−4.2% Attack Speed+18.7% Critical Damage+10.4 Dexterity+2.5% Critical ChanceLegendary power: Bloodletting | Quality 44%Critical hits make the target bleed for 29.2% of the hit's damage over 3s.Against players: 60% effect.Runes 4: +10.1% Damage
- Leg ArmorPrimordial Legs Legendary+6.3 Dexterity+6.5% Health+7.2 Intelligence+2.2% BlockLegendary power: Second Wind | Quality 86%+118% HP regeneration out of combat.Against players: 60% effect.Runes 4: +4.9% Dodge
- Foot ArmorPrimordial Boots Rare+7.4% Tenacity+2.1% DodgeRunes 3: +9.9% Gold Find
Mythic ring Nightwhisper · Phantom · Awakening 1
Enchant sets Blood 2, Blood 4, Shadow 2
Numbers
Defense
- Health
- 7,833
- Armor
- 659
- Dodge
- 38.1%
- Block
- 1.7%
- Damage reduction
- 0.5%
- Life steal
- 0.6%
- HP regen
- 7.3/s
- Tenacity
- 6.0%
- Thorns
- 0.0%
- PvP resilience
- 1.0%
Offense
- Damage
- 3,411
- DPS
- 12,252
- Attacks / s
- 2.20
- Crit chance
- 23.8%
- Crit damage
- 223.0%
- Armor penetration
- 19.2%
- Cooldown reduction
- 1.0%
- PvP power
- 0.0%