Killer
Healz
Health at the end3,382 / 11,355 29.8%
Gear
- One-Hand WeaponPrimordial Tome Epic−6.9% Skill Q Damage+2.3% Attack Speed+18.6 WisdomRunes 3: +3.2% Dmg ReductionRunes 3: +5.8% Cdr
- Head ArmorPrimordial Helmet Legendary+4.4% Health+9.9 Wisdom+2.3% Skill E Recharge+1.9% Cooldown ReductionLegendary power: Cold Mind | Quality 14%+8.6% cooldown reduction while above 60% HP.Against players: 60% effect.Runes 2: +5.1% Max Hp
- Chest ArmorPrimordial Armor Legendary+14.9 Constitution+3.9% Thorns+4.2% Armor+2.2% Damage ReductionLegendary power: Bulwark | Quality 27%Dropping below 30% HP grants a shield that absorbs 13.6% of your max HP for 8s (once every 60s).Against players: 35% effect.Runes 4: +6% Block Chance
- Hand ArmorPrimordial Gloves Legendary+8.4 Wisdom+12.7 Constitution+2.5% Skill E Recharge+2.3% Critical ChanceLegendary power: Double Strike | Quality 27%Your Q skill has a 18.1% chance not to go on cooldown.Against players: 60% effect.Runes 4: +6.8% Dmg Reduction
- Leg ArmorPrimordial Legs Epic+8.7 Constitution+6.7 HP Regeneration+7.5% ArmorRunes 4: +11.9% Max Hp
- Foot ArmorEldritch Boots Legendary+7.1 Wisdom+11.4 Constitution+2.4% Damage Reduction+2.4% Magic FindLegendary power: SteadfastImmune to slows.Against players: 60% effect.Runes 4: +18.3% Gold Find
Mythic ring Dawnkeeper · Inquisitor · Awakening 1
Enchant sets Light 2, Light 4
Numbers
Defense
- Health
- 11,355
- Armor
- 1,801
- Dodge
- 0.0%
- Block
- 6.1%
- Damage reduction
- 18.1%
- Life steal
- 2.1%
- HP regen
- 6.7/s
- Tenacity
- 22.7%
- Thorns
- 3.9%
- PvP resilience
- 0.0%
Offense
- Damage
- 1,354
- DPS
- 3,743
- Attacks / s
- 1.70
- Crit chance
- 11.1%
- Crit damage
- 200.0%
- Armor penetration
- 3.0%
- Cooldown reduction
- 41.8%
- PvP power
- 0.0%