Killer
Cenderme
Health at the end13,895 / 13,895 100.0%
Gear
- One-Hand WeaponPrimordial Sword Legendary+8.6% Skill Q Damage+11.8% Attack+14.9 Strength+1.5% Life StealLegendary power: Rising Fury | Quality 52%Each consecutive auto-attack on the same target deals +3% more damage (up to 10 stacks). Resets on a new target or after 3s without hitting.Against players: 35% effect.Runes 3: +7.4% DamageRunes 3: +7.6% Damage
- Head ArmorPrimordial Helmet Epic+15% Gold Find+2.2% Skill E Recharge+1.3% Cooldown ReductionRunes 3: +9.5% Max Hp
- Chest ArmorPrimordial Armor Legendary+8.3% Health+12.7 Constitution+11.2% Armor+1.7% ThornsLegendary power: Stoneskin | Quality 54%Take 5.1% less damage per enemy within 3 tiles (up to 4).Against players: 60% effect.Runes 4: +13.9% Max Hp
- Hand ArmorPrimordial Gloves Rare+4.4% Skill E Recharge+14.2 StrengthRunes 5: +13.1% Armor Penetration
- Leg ArmorPrimordial Legs Epic+8 Constitution+5.6% Health+13.2 StrengthRunes 3: +12.6% Gold Find
- Foot ArmorPrimordial Boots Epic+6.5 Strength+15.8 Constitution+4.3% TenacityRunes 4: +7.6% Dmg Reduction
Mythic ring Ironvow · Rend · Awakening 1
Enchant sets Blood 2, Blood 4, Blood 6
Numbers
Defense
- Health
- 13,895
- Armor
- 1,837
- Dodge
- 0.2%
- Block
- 2.4%
- Damage reduction
- 10.1%
- Life steal
- 2.4%
- HP regen
- 0.0/s
- Tenacity
- 6.5%
- Thorns
- 1.7%
- PvP resilience
- 0.0%
Offense
- Damage
- 2,403
- DPS
- 7,808
- Attacks / s
- 1.90
- Crit chance
- 0.0%
- Crit damage
- 204.0%
- Armor penetration
- 14.6%
- Cooldown reduction
- 3.4%
- PvP power
- 0.0%