Killer
JokerJungle
Health at the end2,163 / 5,239 41.3%
Gear
- One-Hand WeaponPrimordial Dagger Epic+8.8% Attack+2.4% Critical Chance+5 DexterityRunes 4: +5% Life StealRunes 4: +5.4% Life Steal
- Head ArmorPrimordial Helmet Epic+6.7% Health+4% Skill Q Damage+4% Magic FindRunes 4: +16.9% Gold Find
- Chest ArmorPrimordial Armor Epic+6 Dexterity+3.2% Health+6.1 HP RegenerationRunes 4: +9.4% Attack Speed
- Hand ArmorPrimordial Gloves Uncommon+6.5% Critical DamageRunes 2: +2.5% Life Steal
- Leg ArmorPrimordial Legs CommonRunes 4: +4.1% Dodge
- Foot ArmorAstral Boots Legendary+4.3% Damage Reduction+2.1% Magic Find+7.2% Tenacity+1.9% DodgeLegendary power: Shadow Step | Quality 36%When hit, gain +14.2% dodge for 2s (once every 8s).Against players: 60% effect.Runes 3: +6.5% Attack Speed
Enchant sets Blood 2, Shadow 2, Shadow 4
Numbers
Defense
- Health
- 5,239
- Armor
- 485
- Dodge
- 33.5%
- Block
- 0.6%
- Damage reduction
- 4.3%
- Life steal
- 13.5%
- HP regen
- 6.1/s
- Tenacity
- 5.8%
- Thorns
- 0.0%
- PvP resilience
- 1.0%
Offense
- Damage
- 1,889
- DPS
- 8,222
- Attacks / s
- 2.60
- Crit chance
- 17.0%
- Crit damage
- 206.0%
- Armor penetration
- 1.0%
- Cooldown reduction
- —
- PvP power
- 0.0%