Killer
JokerJungle
Health at the end1,314 / 3,985 33.0%
Gear
- One-Hand WeaponPrimordial Dagger Epic+7.5% Attack+1.6% Critical Chance+3.4 DexterityRunes 4: +5% Life StealRunes 4: +5.4% Life Steal
- Head ArmorPrimordial Helmet Epic+6.7% Health+4% Skill Q Damage+4% Magic FindRunes 4: +16.9% Gold Find
- Chest ArmorPrimordial Armor Epic+3.7 Dexterity+1.9% Health+3.7 HP RegenerationRunes 4: +9.4% Attack Speed
- Hand ArmorPrimordial Gloves Epic+1.4% Attack Speed+1.2% Critical Chance+8.3% Critical Damage
- Leg ArmorPrimordial Legs CommonRunes 4: +4.1% Dodge
- Foot ArmorAstral Boots Legendary+4.3% Damage Reduction+2.1% Magic Find+7.2% Tenacity+1.9% DodgeLegendary power: Shadow Step | Quality 36%When hit, gain +14.2% dodge for 2s (once every 8s).Against players: 60% effect.Runes 3: +6.5% Attack Speed
Enchant sets Blood 2, Shadow 2, Shadow 4
Numbers
Defense
- Health
- 3,985
- Armor
- 373
- Dodge
- 29.1%
- Block
- 0.6%
- Damage reduction
- 4.3%
- Life steal
- 7.0%
- HP regen
- 3.7/s
- Tenacity
- 5.8%
- Thorns
- 0.0%
- PvP resilience
- 1.0%
Offense
- Damage
- 1,285
- DPS
- 5,477
- Attacks / s
- 2.60
- Crit chance
- 27.7%
- Crit damage
- 208.0%
- Armor penetration
- 1.0%
- Cooldown reduction
- —
- PvP power
- 0.0%