Killer
LordDark
Health at the end3,615 / 4,569 79.1%
Gear
- One-Hand WeaponPrimordial Staff Epic+4.1% Attack+0.9% Armor Penetration+0.6% Critical ChanceRunes 4: +11.1% DamageRunes 5: +17.1% Damage
- Head ArmorPrimordial Helmet Legendary+3.5% Skill Q Damage+1.8% Skill E Recharge+3.8 Intelligence+1.1% Cooldown ReductionLegendary power: Cold Mind | Quality 9%+8.4% cooldown reduction while above 60% HP.Against players: 60% effect.Runes 4: +6.3% Life Steal
- Chest ArmorPrimordial Armor Epic+2.2% Health+1.6 HP Regeneration+3.9 IntelligenceRunes 5: +13.6% Attack Speed
- Hand ArmorPrimordial Gloves Legendary+1.2% Attack Speed+3.5 Intelligence+6.9% Critical Damage+0.8% Skill E RechargeLegendary power: Double Strike | Quality 87%Your Q skill has a 23% chance not to go on cooldown.Against players: 60% effect.Runes 4: +13.1% Max Hp
- Leg ArmorPrimordial Legs Legendary+2.8% Health+1.6% Block+3.7 HP Regeneration+4.8 WisdomLegendary power: Second Wind | Quality 88%+119% HP regeneration out of combat.Against players: 60% effect.Runes 4: +13.7% Max Hp
- Foot ArmorGolden Awakening Boots Legendary+5.7 Intelligence+1.8% Damage Reduction+4.6 Wisdom+5.1% TenacityLegendary power: Hunter | Quality 45%+9.8% damage to slowed or stunned targets.Against players: 60% effect.Runes 4: +13.4% Max Hp
Enchant sets Fire 2, Fire 4
Numbers
Defense
- Health
- 4,569
- Armor
- 348
- Dodge
- 0.0%
- Block
- 2.2%
- Damage reduction
- 5.8%
- Life steal
- 4.4%
- HP regen
- 5.3/s
- Tenacity
- 4.6%
- Thorns
- 0.0%
- PvP resilience
- 2.0%
Offense
- Damage
- 1,573
- DPS
- 4,175
- Attacks / s
- 1.60
- Crit chance
- 0.6%
- Crit damage
- 207.0%
- Armor penetration
- 3.9%
- Cooldown reduction
- —
- PvP power
- 2.0%