Killer
LordDark
Health at the end2,377 / 5,274 45.1%
Gear
- One-Hand WeaponPrimordial Staff Epic+4.8% Attack+1% Armor Penetration+0.6% Critical ChanceRunes 4: +11.1% DamageRunes 5: +17.1% Damage
- Head ArmorPrimordial Helmet Legendary+4.1% Skill Q Damage+2.1% Skill E Recharge+4.4 Intelligence+1.3% Cooldown ReductionLegendary power: Cold Mind | Quality 9%+8.4% cooldown reduction while above 60% HP.Against players: 60% effect.Runes 4: +6.3% Life Steal
- Chest ArmorPrimordial Armor Epic+2.5% Health+1.9 HP Regeneration+4.5 IntelligenceRunes 5: +13.6% Attack Speed
- Hand ArmorPrimordial Gloves Legendary+1.4% Attack Speed+4.1 Intelligence+8% Critical Damage+0.9% Skill E RechargeLegendary power: Double Strike | Quality 87%Your Q skill has a 23% chance not to go on cooldown.Against players: 60% effect.Runes 4: +13.1% Max Hp
- Leg ArmorPrimordial Legs Legendary+3.3% Health+1.9% Block+4.3 HP Regeneration+5.5 WisdomLegendary power: Second Wind | Quality 88%+119% HP regeneration out of combat.Against players: 60% effect.Runes 4: +13.7% Max Hp
- Foot ArmorGolden Awakening Boots Legendary+6.6 Intelligence+2.1% Damage Reduction+5.3 Wisdom+5.9% TenacityLegendary power: Hunter | Quality 45%+9.8% damage to slowed or stunned targets.Against players: 60% effect.Runes 4: +13.4% Max Hp
Enchant sets Fire 2, Fire 4
Numbers
Defense
- Health
- 5,274
- Armor
- 401
- Dodge
- 0.0%
- Block
- 2.3%
- Damage reduction
- 6.1%
- Life steal
- 4.8%
- HP regen
- 6.2/s
- Tenacity
- 5.3%
- Thorns
- 0.0%
- PvP resilience
- 2.0%
Offense
- Damage
- 1,852
- DPS
- 4,962
- Attacks / s
- 1.60
- Crit chance
- 0.7%
- Crit damage
- 208.0%
- Armor penetration
- 4.0%
- Cooldown reduction
- —
- PvP power
- 2.0%