Killer
Healz
Health at the end9,236 / 9,349 98.8%
Gear
- One-Hand WeaponPrimordial Tome Epic−6.3% Skill Q Damage+2.2% Attack Speed+17 WisdomRunes 3: +3.2% Dmg ReductionRunes 3: +5.8% Cdr
- Head ArmorPrimordial Helmet Legendary+4% Health+7.1 Wisdom+2.2% Skill E Recharge+1.7% Cooldown ReductionLegendary power: Cold Mind | Quality 14%+8.6% cooldown reduction while above 60% HP.Against players: 60% effect.Runes 2: +5.1% Max Hp
- Chest ArmorPrimordial Armor Legendary+11.1 Constitution+3.7% Thorns+3.9% Armor+2% Damage ReductionLegendary power: Bulwark | Quality 27%Dropping below 30% HP grants a shield that absorbs 13.6% of your max HP for 8s (once every 60s).Against players: 35% effect.Runes 4: +6% Block Chance
- Hand ArmorPrimordial Gloves Legendary+7.1 Intelligence+9.1 Constitution+2.2% Skill E Recharge+8.6 WisdomLegendary power: Double Strike | Quality 27%Your Q skill has a 18.2% chance not to go on cooldown.Against players: 60% effect.Runes 4: +6.8% Dmg Reduction
- Leg ArmorPrimordial Legs Uncommon+2.4 HP RegenerationRunes 4: +11.9% Max Hp
- Foot ArmorEldritch Boots Legendary+6.7 Wisdom+10.7 Constitution+1.8% Damage Reduction+3.6% Magic FindLegendary power: SteadfastImmune to slows.Against players: 60% effect.Runes 4: +18.3% Gold Find
Mythic ring Dawnkeeper · Inquisitor · Awakening 1
Enchant sets Light 2, Light 4
Numbers
Defense
- Health
- 9,349
- Armor
- 1,242
- Dodge
- 0.0%
- Block
- 6.1%
- Damage reduction
- 16.8%
- Life steal
- 1.8%
- HP regen
- 2.4/s
- Tenacity
- 21.8%
- Thorns
- 3.7%
- PvP resilience
- 0.0%
Offense
- Damage
- 1,082
- DPS
- 2,985
- Attacks / s
- 1.70
- Crit chance
- 8.3%
- Crit damage
- 200.0%
- Armor penetration
- 2.5%
- Cooldown reduction
- —
- PvP power
- 0.0%