manic
1Kills
4Deaths
0.25K/D
Armory
Power24,796,490health × damage per second
Where the power comes from
Gear69%
Enchant14%
Guild, castle and relics8%
Runes, ring and sigils7%
Reborn2%
One-Hand WeaponPrimordial Warhammer Rare+13.2% Critical Damage+6.2% Skill Q DamageRunes 4: +7.1% Dmg ReductionRunes 4: +7.1% Dmg Reduction
Head ArmorPrimordial Helmet CommonRunes 4: +6.4% Block Chance
Chest ArmorPrimordial Armor Rare+3.5% Armor+8.7 ConstitutionRunes 4: +7.5% Dmg Reduction
Hand ArmorPrimordial Gloves Rare+9.4 Strength+2.2% Critical ChanceRunes 3: +5.1% Dmg Reduction
Leg ArmorPrimordial Legs Uncommon+4.6% BlockRunes 4: +12.8% Max Hp
Foot ArmorPrimordial Boots Rare+3.9% Magic Find+10.4 WisdomRunes 3: +4.8% Block Chance
Enchant sets
Sigils
DamageLv 3+1.8%
HealthLv 3+2.4%
ArmorLv 2+2.0%
Damage ReductionLv 2+1.0%
BlockLv 4+1.6%
Life StealLv 2+0.6%
Armor PenetrationLv 3+1.5%
Cooldown ReductionLv 1+0.4%
Numbers
- Health
- 11,059
- Damage
- 787
- DPS
- 2,242
- Armor
- 2,284
- Attacks / s
- 1.70
- Crit chance
- 10.1%
- Crit damage
- 213.0%
- Dodge
- 0.0%
- Block
- 26.1%
- Damage reduction
- 27.8%
- Life steal
- 0.6%
- Armor penetration
- 1.5%
- PvP power
- 0.0%
- PvP resilience
- 0.0%